A MAZE. First Step June 3-6, 2009

A MAZE. First Step June 3-6, 2009

A MAZE. jumps a bit closer and is officially EXTENDED – by the DMY International Design Festival Berlin 2009.

|| First Step ||

The focus of A MAZE. First Step lies on breaking established game design ideas and to display innovative approaches. After a period of discussion of the need for larger budgets, more complex teams and extensive marketing campaigns, ‘indie-designers’ are showing that small teams with fresh ideas can create successful titles. Game designers as creatives are proving themsevles again. In addition to the works of Susigames, Leif Rumbke and GOTO80, the exhibition shows creations of students of the degree programs European Media Studies (FH/Uni Potsdam), Game Design (MD.H, Berlin) and of the Digital Class (UdK, Berlin). The A MAZE. First Step Award will be given by a jury consisting of experienced artists and curators to those embodying the courage of experimentation. The international symposium on game design principles and aesthetics of computer games provides the event with a theoretical fundament. The end of the week will be celebrated with a special A MAZE. Game Over Party.

|| Key Dates ||
Vernissage: June 3rd – 4pm (open end)
Exhibition: June 4th to 6th – 4pm to 10pm
Conference: June 6th – 5.30pm

Award Ceremony: June 6th – 9pm
Game Over Party: June 6th – 21.30 (open end)

|| Venues ||
KIM – Brunnenstr. 10 enter
Fotoshop – Brunnenstr. 11 / 1st floor enter
– Berlin-Mitte / U8 Rosenthaler Platz – [google.map]

|| Extended ||

A MAZE. First Step is part of the DMY International Design Festival Berlin 2009.
The 7th edition of DMY International Design Festival “Same same, but different” will kick off shortly. Showcasing works by internationally acclaimed designers as well as reveilling prototypes by the young talent the festival this year especially focuses on design that makes a difference. Presenting three huge main exhibition zones next to a varied program of lectures, panel talks, performances and parties the festival itself tries to change the city at least for five days.



DIGAREC unterstützt die Initiative Creative Gaming

[ This text is only available in German. ]

Mit der Unterstützung von play08 realisiert das Zentrum für Computerspielforschung den selbst gestellten Anspruch Theorie und Praxis miteinander zu verbinden.

Die Veranstaltung mit Workshops, Creative Gaming Lab und Ausstellung wird von der Initiative Creative Gaming organisiert. Das Netzwerk aus Medienkünstlern, Festivalmachern und Medienpädagogen hat es sich zum Ziel gesetzt sowohl Kindern und Jugendlichen als auch Lehrern und Pädagogen das Computerspiel als kreatives Instrument näherzubringen.

DIGAREC fördert nicht nur die Idee, sondern wird sich auf der play08 Potsdam unter anderem mit Vorträgen auch praktisch an der Realisierung beteiligen.

play08 wird von Mittwoch, 17. bis Samstag, 20. September 2008 im Schaufenster der FH Potsdam stattfinden.

Weitere Infos und Anmeldung: www.play08.de

© 2008-2017 DIGAREC